Some can be a little samey as you move from one area to the next making them a little tedious to navigate and save points can be quite far apart which is a nuisance but that’s probably more to do with modern design changing perceptions. In dungeons it’s similar but much more enclosed with an element of puzzle solving. These areas tend to be quite big and packed with enemies although you can avoid them as they roam the map once you get sick of fighting. Outside of town are open areas to explore where you can harvest and mine for materials, fight enemies and find chests. There are towns to rest in, talk to people, buy items and gain and complete quests. On these planets, which vary in technology levels, you get to do normal JRPG stuff. That’s not to call it truly open, you can’t explore planets that the story hasn’t already introduced you to and certain areas get closed off after completion but there is an illusion of spacefaring which is appreciated. You have full control of your ship, the Calnus, which means you can follow the story or return to a previous area to complete some side missions or grind out materials for crafting. Still, the search to find a home planet does mean you get to visit and revisit many different planets. The Japanese voices are less offensive although not without their faults as well, they’re just far more tolerable. Ending every sentence with “’kay?” unsurprisingly grates very quickly and although she’s probably the worst offender she’s not the only one. My memory of her made me switch from the English voice acting to the Japanese straight away. Early on you gain Lymle, a tiny child who can barely walk right and yet your crew decide she should join them on this incredibly dangerous mission. Full of cliches which wouldn’t be a problem in itself but there are a lot of cutscenes, both serious and not so serious, which just hit home how annoying or unlikeable some of the cast are. Edge is promoted by chance really, and although young protagonists aren’t unusual in JRPGs the fact that someone so inexperienced would be tasked with making first contact and assuring the future of humanity is a little too far fetched. You’re joined by your childhood friend and fellow member of the SRF, Reimi, and as you’d expect assemble a larger group as the game goes on. You play as Edge Maverick, a member of the SRF (Space Reconnaissance Force) who after a poor maiden mission is promoted to captain and tasked with scouting out humanity’s next home world. A truce is called and as the Earth is basically done for humanity decides to find their future in the stars. Still, what work has been done on this re-release? Now I actually played through it completely on the 360, although I didn’t get all the achievements as that would famously take around one thousand hours. It was later ported to PS3 and now we have it on PS4 in the form of, brace yourselves, Star Ocean: The Last Hope – 4K & HD Remaster. Star Ocean: The Last Hope was originally released as a 360 exclusive, back when Japan supporting Microsoft was still a thing. Decemin PS4 tagged 'kay? / 4k & hd remaster / jrpg / sci fi / star ocean / the last hope / xbox 360 by Gareth
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